diffyPlay now →
Data Detective icon
Statistics & evidenceAges 9–14

Data Detective: spot when numbers fool you

Start here: The jumping contest · Which team really jumps better? Make it a fair test. · About 3 minutes

Play The jumping contest →No account needed · Nothing to download.

Join Pip the owl to investigate six playful data mysteries: compare jumping teams, sort giant footprints, invite a fair sample and repair misleading posters. Each mission has three visual challenges; an optional Number Lab keeps the deeper numerical exercises. Play all activities without login; sign in to save progress and view family reports. Diffy measures product use to improve the service.

No ads, ever
Product use measured
Free to play
Plays in any browser

What kids learn

How it works

Manipulate the evidence before making a decision: equalize team sizes, order footprints, assemble a sample or change a chart baseline. Three generated challenges build from exploration to a fresh application, with specific feedback and optional clues. Number Lab retains detailed rate, summary, sampling and experiment exercises. Guest practice is temporary; sign in to save progress. This is introductory learning, not validated mastery or academic credit.

Ages 9–14 (younger kids with a grown-up). Kids can play without signing in; guest stars stay until you reload or close the page. A grown-up signs in once and adds a player for each kid, so Data Detective's stars and progress save to your account and follow you to any device.

Read the comic that goes with it

📖 Diffy Books · free · read or listen

How Not to Be Fooled

Chapter 3, The Average That Lied, is the same giant-footprint trick you solve in a case.

Read the chapter →

Chapter 3: The Average That Lied · about 6 min

Also try

Ready to play Data Detective?

It's free and has no ads. Diffy measures product use to improve the service. Ages 9–14 (younger kids with a grown-up).