Enterprise Simulator: make the numbers of a small business work
Enterprise Simulator teaches introductory business reasoning through six community-stall activities. Choose a price and stock plan, follow transactions and compare evidence using fictional credits and visible model assumptions. The first activity is login-free; free grown-up sign-in opens later activities and saves future progress. Diffy measures product use to improve the service.
What kids learn
- Distinguish revenue, contribution, costs and operating profit
- Construct an affordable price and stock plan
- Reconcile cash, durable inventory, debt and owner equity
- Compare expected profit across possible demand outcomes
- Calculate whole-unit break-even and target-profit sales
- Compare contribution per visitor and state a forecast's limitations
How it works
A live workbench shows the consequences of price and stock decisions. Players calculate and explain their forecasts, reconcile a durable-stock shop, and evaluate uncertain inventory plans. Each activity has a coached case and a fresh unassisted case; a final stall plan combines demand, affordability, break-even and cash. These are simplified educational models, not business forecasts, professional accounting training or academic credit. Guest practice is temporary.
Try the introductory activity without signing in. A grown-up signs in once and adds a player for each kid, so Enterprise Simulator's stars and progress save to your account and follow you to any device.
Ready to play Enterprise Simulator?
It's free and has no ads. Diffy measures product use to improve the service. Suggested 12+ with support; teens and adults.